To start this was my first game of this kind that I played.
Before starting players should create a character, choosing one of the 5 available races and choosing one of 8 classes. You can customize the character to make it unique.
One of the things I found interesting during the creation of the character was to be able to choose the background story and the personality of each one, which will affect the way we talk to npc. Making the story of our character unique.
Gw2 is itself a vast world to explore depending of the chosen race. There are always things to do on each map, such as heart (tasks), visiting points of interest, climbing mountains to see a fantastic vista or challenge a npc to win a hero point (which serves to unlock skill and specializations), but not forgetting that can become a bit repetitive, for players who do not like to always do the same thing.
Almost certainly what is not overlooked are dynamic events, a system in my opinion more sophisticated than the traditional quests (personally never liked, after playing others of the same genre), may in some events be necessary other players to complete the event or be on time in the event to gain exp and loot.
But apart from that, with this system players have much more freedom of choice because they are not obliged to complete anything they did not want.
The experience gained is easy to achieve by simply completing the homes states of each race and a few maps up to level 15 or activating some bosts of exp there character. Because the minimum level to start the story of the character is level 10.
Every choice made throughout history will influence. Bearing in mind that the development of the story in the first 3 chapters will have to do with the background story of the character created. To which then the choice of the orders vigil, priory and shadow follows and finally the battle against a dragon. And I will not say more.
The soundtrack that accompanies each region is fantastic, each one has its list of songs and no doubt that after hearing this or that song the player already knows which region they belong to and causes them to dive deeper into the game.
The gameplay itself can be a bit frustrating, especially in combat there is no rotation with the mouse, you have to rotate the camera with a click “manually” (I liked the mouse rotation to be more like the Black desert). But apart from that the skill system is interesting as each class has its weapons and each one of them has their abilities depending on the class, adding also the specializations, plus the skill of the class itself and the race.
This gives the player the freedom to change their build whenever they want.
There are 2 modes in Gw2 that can go from hardcore to soft, for players who like something more serious Word vs World is undoubtedly the best option. It is possible to fight with thousands of players in the various separate worlds in this mode. But for those who like the classic Player vs Players could find 2 modes like Conquest or Team Death match. Not forgetting that in Player vs Environment it is possible to talk to certain npc to play mini games like Keg-brawl, basketball-like game involving kegs of ale and a lot of fighting, or Crab Toss, a free-for-all game where the player who can hold the longest while being attacked by other players wins the game. For those who do not like WvW or PvP.
And as in all games there are always stores with premium items that everyone wants like outfits, boost, character slot, etc. And no doubt that Gw2 has thought it through, it’s not like many other games of this genre that force players to spend real money to buy items. Here you only need to have gold to convert into gems (special currency for the store) and vice versa, for those who do not want to spend real money.
Gw2 has revolutionized the genre with dynamic events, which reduces the demand for groups of players by giving them more time to enjoy the game. But as all else has the other side of the coin may not be to the taste of everyone.
The game can be a bit grindy at times, but i recommended for those who did never played or for those who already know the genre.